Featured 2014 Nite to Unite – for Kids Honorees

Edheads creates unique, educational web experiences for students. Edheads received ESA Foundation grants from 2011 to 2013 to support development of a game about nanoparticles and brain tumors, created in cooperation with the Ohio State University Nanoscience and Engineering Center.

“The ESA Foundation has helped us provide free, education, STEM-based games to students nationwide, allowing us to increase our visibility and ability to educate youths across the country.”
– Edheads

[Photo: Screenshot from Edheads' "Sickle Cell DNA" video.]


Girl Scouts of Greater Los Angeles (GSGLA) engages girls in exciting and interesting science, technology, education, arts and mathematics (STEAM) activities to build courage, confidence and character. GSGLA received an ESA Foundation grant in 2014 to create a Video Game Designer Patch program.

“We couldn’t have asked for a better funder. For us to be able to have this hand in hand perfect partnership is priceless. We were looking to engage girls in STEAM and that is a goal of the ESA Foundation as well....more than 700 girls have benefitted from our video game design courses funded by ESA Foundation.” – GSLGA

[Photo: Scouts Participate in the Video Game Designer Patch Program.]

iCivics empowers teachers with engaging resources to develop the next generation of citizens. They received ESA Foundation grants in 2011, 2012 and 2014, which supported the development of educational games and learning platforms, including Crisis of Nations, Do I Have a Right? and DBQuest: Eyes on the Prize.

“The ESA Foundation embraces nonprofits that rely on philanthropy to continue to serve youth at a national level. ESA Foundation allows us to make great learning experiences for children by supporting our efforts.” – iCivics

[Photo: Justice Sandra Day O’Connor with children using iCivics newest literacy tool, DBQuest.]

HopeLab harnesses the power and appeal of technology to improve health and wellness. The ESA Foundation provided HopeLab with grants from 2008-2014 and supported HopeLab’s Re-Mission and Re-Mission 2 video games, which promote successful, long-term treatment outcomes for adolescents and young adults with cancer.

“Our multi-year partnership with ESA Foundation is an exceptionally powerful example of how video games can provide scientifically tested benefits – indeed, proof that playing video games can be good for you.” – HopeLab

[Photo: Cancer patients play Re-Mission.]

Bootstrap, a program of Brown University, uses game programming to teach urban middle school students algebra and geometry concepts. Bootstrap received ESA Foundation grants in 2012 and 2014, which helped it partner with Washington, D.C. and West Coast public schools.

“Bootstrap opens students to the idea that they can learn math, and that it’s not something that’s meant to torture people. They learn that math is something that is real and relevant and that they can use it.” – Adam Newall, Bootstrap

[Photo: Oakland students use Bootstrap to make video games.]

ThanksUSA mobilizes Americans to “thank” the men and women of the United States armed forces by providing college, technical and vocational school scholarships to the children and spouses, offering an American history game, Treasure Hunt, reminding players of the freedom and values sustained by members of the armed services. ThanksUSA received ESA Foundation grants from 2009 to 2014.

 “The ESA Foundation has helped provide a heartwarming 161 scholarships to military dependents.” – ThanksUSA

[Photo: ThanksUSA Co-founder Kelsi Okun with Gen. Raymond Odierno.]

The Pulitzer Center on Crisis Reporting supports journalists’ work and raises awareness about good journalism. The Pulitzer Center received an ESA Foundation grant in 2014, which supported TB2, an immersive role-playing game that allows students to experience being an international journalist to foster their creativity, and improve critical thinking skills.

“We’re deeply grateful to the ESA Foundation for helping us take our first step into the world of educational games.” – Nathalie Applewhite, The Pulitzer Center

[Photo: A screenshot from The Pulitzer Center’s TB2 game.]

The World Wide Workshop Foundation (WWW) enhances technological fluency for creative learning, leadership and innovation among underserved children and youth worldwide. WWW received ESA Foundation grants from 2011 to 2014, to expand the reach of Globaloria, a learning network that empowers youth in disadvantaged communities through game design.

“The ESA Foundation’s support allows us to address the STEM education crisis in the United States and provides educational opportunities to nurture and develop excitement in the STEM fields.” – WWW

[Photo: Student participants showcase games developed through Globaloria.]

About ESA Foundation

In January 2000, the Entertainment Software Association board of directors formalized the philanthropic efforts of the association and its members by authorizing the creation of the ESA Foundation.

Our Mission

The ESA Foundation is dedicated to supporting positive programs and opportunities that make a difference in the lives of America's youth. The Foundation seeks to harness the collective power of the interactive entertainment industry to create positive social impact in our communities. We support geographically diverse projects and programs that benefit American boys and girls of all races and religions. To date, the Foundation has raised more than $20 million for a wide variety of worthy causes.

For more information, please visit the following pages:

Donate Now through Network for Good
ESA Foundation Newsroom

Dec. 2014 | Oct. 2014 | Aug. 2014

ESA Foundation on Facebook ESA Foundation on Twitter